Patch Notes – Riftveil Overhaul

Patch Notes – Riftveil Combat Update




Combat Improvements:

  • Parry Adjustments: Increased speed for a more responsive feel. Additionally, the camera now dynamically shifts upon a successful parry for better feedback.
  • Enemy Behavior: Enemies no longer auto-rotate instantly. If you dodge at the right time, they might miss their attacks, making combat more reactive.

Dash Overhaul:

  • New Mechanic: When dashing towards an enemy at close range, you now teleport behind them instead of colliding head-on. This prevents awkward stops and enhances flow.
  • Visual Enhancements: Dash now features motion blur, visual effects, and improved speed. Works seamlessly on the ground, in the air, with or without a target lock.

Gameplay Feel:

  • The overall visual impact of gameplay has significantly improved due to the above changes. The game looks and feels much smoother.

Damage System Rework:

  • Did a full revamp of the damage system. Previously, there was a ~20% chance of attacks failing to register. Now, every hit reliably connects.

Movement Enhancements:

  • Character acceleration feels smoother and more natural. Dashing and sliding are now more fluid, improving overall mobility.

Attack Animations:

  • Every attack animation has been fine-tuned individually, resulting in much more satisfying and impactful combat visuals.

New Mechanics & Features:

  • GUARDBREAKER Mechanic: Introduced a universal Guardbreaker move that can shatter enemy defenses, preventing excessive turtling and adding more depth to combat.
  • Ultimate Moves: Added powerful Ultimate moves for both the Shadow and Fire movesets, providing high-impact, visually striking finishers.
  • Bug Fixes: Various bugs have been fixed to improve stability and gameplay smoothness.

Overall:

  • This update brings a massive improvement to combat fluidity and responsiveness. The game now plays and looks significantly better!

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