Patch Notes – Riftveil Overhaul

Patch Notes – Riftveil Combat Update Combat Improvements: Parry Adjustments: Increased speed for a more responsive feel. Additionally, the camera now dynamically shifts upon a successful parry for better feedback. Enemy Behavior: Enemies no longer auto-rotate instantly. If you dodge at the right time, they might

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Riftveil demonstrates how Web3 integration combined with tokenomics is changing the gaming industry.

Web3 integration serves as the driving force behind the revolutionary changes occurring in the gaming industry. Developers can now use blockchain technology and decentralized assets to transform how players engage with their favorite games through tokenomics. Riftveil demonstrates how MaxHP Studio's flagship game utilizes Web3 technology

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Adaptive AI in PC Gaming – How Riftveil is Pioneering the Future

In today’s rapidly evolving gaming industry, adaptive AI is quickly becoming a new innovative feature. As player expectations rise and demand for personalized experiences also increases, titles that integrate real-time adaptive mechanics are capturing the hearts of true hardcore gamers, while intriguing newcomers of Rogue-like and

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Patch Notes

Patch Notes 0.0.7 Big Update: Playable Build: https://maxhpstudio.itch.io "Shadow" and "Fire" Move sets adjusted Targeting has been improved to track properly "Fire" Move set now consists of 3 heavy hits with the character's gauntlets to differentiate from "Shadow" Dashing has been reworked Now is an actual

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Patch Notes 0.0.3

Added Intro Cinematic Fixed bug where the parry would sometimes not do damage Optimized the game size Optimized the game texture size Improved Boss AI Intro Cinematic will only play in full on the first try, every other try will play only the last 3 seconds

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